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When your weight is near 0 kg, you will still have run energy remaining by the end of floor 2. If using the magic obelisks in lieu of stamina potions to restore energy, you can save real time by skipping the magic obelisk on the first floor.
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This can be used to bypass other moving obstacles (such as a sword), even if they touch you shortly after teleportation. After using a blue or yellow teleport tile, there is a period of invincibility.It is recommended players familiarize themselves with this technique to save large amounts of time. The lightning strike obstacles can be completely avoided by using the Run trick.This effect also activates automatically when exiting (or quick exiting). Activating the magic obelisks with a Saradomin item equipped replenishes your energy.Consider skipping this bridge to save time, increase experience, and free up weight and space. Also note that there is only one bridge in the first three floors, on the first floor. If only running the first few floors, consider taking multiples of supplies to reduce banking time.Using a strange old lockpick further reduces this chance, increases the speed, and consumes no charges. Using a lockpick lowers the chance of failing to loot a coffin and becoming poisoned.Consider skipping coffins on early floors if you have the Agility level for later ones for better efficiency.Each skill challenge awards 200 Thieving experience for opening the coffin and between 100 and 200 Agility experience depending on floor.On floors with multiple possible coffins (floors 3/4), you can now open both so long as you have time remaining.Try to choose a world with low lag if possible.Given the emphasis on timings in the Sepulchre, achieving the best rates will require extensive practice. Included are overviews of each of the routes. This page covers the basic strategy for running the Hallowed Sepulchre efficiently and consistently, through the third floor.
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